07: Blockout

 

Blockout

Using primal polygon shapes i created this block out version. This helped me know where i wanted the sword to be and other props, like tables doors and windows. 
I only blocked out the biggest props as they would take most of the space. 
As i went along i added more props to make the scene look fuller, but this was good starting point for me because it gave me the general look i wanted.





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