08: Low poly modelling
Going back to the block out i decided to start with the table where the sword would be displayed.
mtneer_man (December 2010)
This generator for example. I went to the website where they were selling it and downloaded the images, they had advertised and its product specifications. I added them to pure ref and the front image i also added it to maya.
Chefstreet (2023)
Chefstreet (2023)
In maya using the perspective cameras i adjusted the low poly version to match the image as much as possible.
To help me avoid creating assets too big or too small, i downloaded a body mesh that had the height of 180cm. After this i noticed some assets looked too big even though they were made from references so i had to adjust their size as i went along.




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